OTHER NIFAA BOWHUNTER ANIMAL ROUNDS
Where an event is officially approved as a qualifying tournament in the colours qualifying cycle, an Archers PLACING in the following ‘OTHER ROUNDS’ will be used for consideration in colour awards. Scores obtained on these rounds are not eligible for awards based on SET SCORES as compiled in the Provisional Qualifying Score Tables.
14.5.1. 3-D HUNTING ROUND (1 Arrow)
1. Target. 3-D Targets as recognised by the SANIFAA. Only three dimensional targets will be used for this round.
2. Standard Unit. The standard unit is 28 targets or twice 14 targets after adjustment as mentioned above.
3. Shooting positions. Shooting positions will be unmarked and placed at a maximum of 60 yards for Adults, 50 yards for Juniors and 30 yards for Cubs.
4. Scoring. One arrow only per target. Kill 20 points Wound 18 points
14.5.2 SPECIAL ANIMAL ROUND
1. Targets. SANIFAA. approved paper targets as specified.. Targets may be cut out and glued or affixed to laminated cardboard or other butt material if desired. If cut out, the animal's hide/hair line must be left intact. 3-D Targets of appropriate size may be used where so stipulated in the individual portions of the round.
2. Standard Unit. The standard unit will be 28 targets consisting of:
6 (maximum) Timed Targets 6 (maximum) Herd Targets (3-D may be used). 6 (maximum) Group Targets 10 (minimum) Classical Animal Targets
TIMED TARGETS
1) One marker only (per archer). 2) Three arrows to be shot within 30 seconds. 3) If the archer exceeds the time limit allowed, all three arrows are forfeited. 4) The archer will stand at the ready with the 1st arrow knocked and the bow not drawn. The second and third arrow will be held in the bow quiver, back-quiver or standard quiver. Ground quivers will not be allowed unless provided at all timed target markers by the organiser. Arrows will not be stuck in the ground or laid within reach on the ground. The archer shall indicate to the time keeper that he is ready by "Ready". The time keeper will give the start signal. The bow may be drawn only at the start signal. 5) Arrows are to be shot one at a time only in the standard fashion. Devices allowing more than one arrow to be shot at a time, are prohibited. 6) The archer must stop shooting immediately when the stop signal is given. 7) In the case of immediate danger that can constitute a hazard, the time will be stopped by the time keeper and the time keeper will restart the group when it is deemed safe to do so.
HERD TARGETS (3-D targets may be used.)
1) One marker only, per archer. 2) Three different target butts, marked A-B-C, at different distances. 3) The three arrows to be shot in sequence A-B-C, one arrow at each target. 4) All three arrows will be scored.
GROUP TARGETS
1) 3 markers at different distance. 2) 1 target butt with three different target faces on the butt marked A, B and C. Two or more target butts abutted side by side, for the purpose of accommodating 3 target faces at the longer distances, will constitute 1 butt. 3) 3 arrows to be shot in sequence A-B-C, one arrow from each stake. 4) All three arrows will be scored.
CLASSICAL ANIMAL TARGETS
1) One target and one face. 2) Three markers at different distances. 3) Target butts to be placed as the terrain allows within the maximum distances of 50 yards Adult and Junior, 30 yards Cubs. 4) Archers will shoot the first marker first and advance toward the target shooting one arrow at each markers. 5) All three arrows will be counted.
3. Shooting Positions. Maximum 50 yards for Adult and Junior, 30 yards for Cubs. No minimum distance.
4. Scoring. Three arrows are to be shot and scored as follows:
Note Maximum score of three arrows is 20 EG:(3 kill: 10+6+4=20).
14.5.3 PRECISION ROUND
1. Target. Targets to be SANIFAA. approved animal targets.
2. Standard Unit. The Standard unit shall consist of the following 28 targets:
8 Group I faces at a maximum of 50 yards for Adults and Juniors, 30 yards for Cubs. 10 Group II faces at a maximum of 40 yards for Adults and Juniors, 20 yards for Cubs. 10 Group III faces at a maximum of 30 yards for Adults and Juniors, 15 yards for Cubs.
3. Spots. One coloured spot will be placed inside the existing Kill area of each target at a minimum distance from the Kill area line of 2cm. The spot may be placed wherever the organiser chooses within the Kill area as long as the minimum distance of 2cm from the kill line is observed/maintained.
4. Spot sizes. Coloured spots will be sized as follows: Group I faces : 10 cm Group II faces : 7.5 cm Group III faces : 5 cm
5. Shooting Position. One marker per target.
6. Scoring. One arrow per target. Spot : 20 points Kill : 10 points Wound : 5 points
14.5.4. GAME TRAIL ROUND
1. Standard Unit. The standard unit shall be 28 targets, as follows: 7 (Max) Game trail targets (3-D targets may be used on any or all targets). 7 (Max) Tree stand targets (3-D targets may be used on any or all targets). 7 (Max) Moving targets. 7 (Min) Classic Animal Targets.
2. Maximum of three arrows are allowed and only one of the three is scored, (EXCEPT on the moving targets where only one arrow is shot and recorded). The archer shoots only until a scoring hit is made. If the first arrow hits the scoring area no more arrows need to be shot. The first arrow to hit the scoring area is recorded. An archer may not return to the marker to shoot remaining arrows once that archer has advanced toward the target.
14.5.5. GAME TRAIL TARGETS One archer of the group at a time will follow a rope trail. The target will not be visible from the starting point. As the archer follows the trail the target will come into view. The archer must make the decision at which point along the trail to shoot the target. The archer may not return back along the trail if he/she loses sight of the target. Game Trail Targets/Rounds and their safety and construction, are discussed in Courses Lay-out Requirements.
14.5.6. TREE STAND TARGETS Tree stand targets will utilise shooting platforms at the shooting position. Cubs will shoot from a ground marker and will not use the platforms. Shooting platforms and their safety and construction are discussed in "Course Layout Requirements".
14.5.7. MOVING TARGETS 1) Only one arrow is to be shot on the moving targets. 2) The target is shot from a position between two flags, one at each end of the shooting line. Each flag will have a safety margin of at least 10 yards minimum. 3) A safety shield must be provided to protect the operator. The target may be run before the group begins shooting so that they may see at what speed the target is moving. 4) Scoring: On moving targets only one arrow is permitted. Kill 20 points, Wound 18 points. 5) Moving targets, their safety and construction are discussed in Course Layout Requirements.
14.5.8. CLASSICAL ANIMAL TARGETS 1) Utilises the CLASSICAL ANIMAL Targets rules as discussed under the SPECIAL ANIMAL ROUND: 1 target butt and face. 3 markers of different distance. 50 yard maximum for Adult and Junior, 30 yards for Cubs. No minimum distance From 1st marker, advance toward the target shooting one arrow at each marker. All three arrows will be counted:
MOVING TARGETS
So that moving targets will not create an obstacle to the flow of traffic through the ranges, only one arrow is to be shot and scored by each archer on these targets.
Moving targets must be planned and created with the utmost consideration of safety, both of the archer and of the operator of the moving target mechanism.
OPERATORS. Operators must not be in the line of fire. Their position must not be at a point between the archer and the target. If the position of the operator is behind the archer, away from the target, no special precautions may be necessary. If the position of the operator is other than behind the archer, the operators position must be shielded from a possible stray arrow. A shielded position is defined as a constructed barrier that will prevent a stray arrow from penetrating the position. The operator must not allow himself/herself to be exposed to harm from the time the animal is released unit it has completed its run AND an "all clear" signal has been relayed from the shooting line.
TREE STAND SHOTS No Commercial or Home made actual Tree Stands will be used. Tree Stand shots may be simulated through the use of Shooting Platforms.
SHOOTING PLATFORMS Shooting platforms may be used to simulate Tree Stands. When used, the platform must be sturdy and solid so as to present no safety hazard to the competitor who must use it. A shooting platform should be constructed to readily accommodate two archers, of any size, at one time. Even then it is recommended that only one archer be allowed to use the stand at any one time; certainly, never more than two.
The Platform must be constructed so as to provide safe and easy access. Steps must be sturdy, solid and have the ability to be used safely by any competing archer. A hand rail should be provided in most cases to assist in mounting the steps. No rung ladder or other rudimentary device will be acceptable for gaining access to the raised platform.
A railing of no less than three (3) feet in height, must encircle the actual raised platform except for the space required for entry by the steps.
NOTE: A platform built against the side of a hill may allow straight access to the platform from the target trail. In such a case, the requirement for steps could logically be waived.
The Organiser of the tournament should keep in mind that the purpose of the platform is to provide an elevated shot, simulating a tree stand shot, and not to construct an obstacle course.
Shooting platforms that are not considered to be safe by the inspecting SANIFAA. Official, will not be used. Instead, that shot shall be converted to a ground level shot.
GAME TRAIL ROUNDS
Trail Shoots, String or Rope Shoots, Game Trail Shoots or, the same under any other name, must be laid out with special consideration to safety. The Organiser must exercise extreme caution in determining the shooting zones.
Basic conditions are:
1. A Game Trail Round should utilise an elevated rope or other device to mark the trail.
2. The beginning of the shooting zone should be marked with a flag, of a bright colour, tied or attached securely to the rope and the end of the shooting zone should be similarly marked. It is suggested the entry and exit flags be of pre-designated colours such as green (start) and red (stop or end).
3. NO SHOTS are to be taken expect from between the two markers.
4. Special attention must be given to assure that no archer on the trail will come within the safety zone of an archer shooting from any point on the marked shooting area of the trail.
5. The normal consideration to a safety zone behind the target must be amplified due to the greater angles involved with shots from different points of the trail.
6 It is recommended that Game Trail Rounds, whenever possible, be set up on the perimeter of the range area so that no activity takes place in the direction of the shooting. (No trails or targets behind the shooting and safety angles to the target).
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